Motion Design · Oct 6, 2026

What 10 weeks of making game with AI looks like

What 10 weeks of making game with AI looks like by RUSuper. Watch the motion design video, explore the shared prompt and visit the original Reddit post.

RUSuperu/RUSuper
View on Reddit
Opus 5.5 · creator-reported

Open the original Reddit post for the version with sound.

From the creator

The prompt behind it.

Original prompt
mechanic look that happens in storm (it looked way bellow quality of the rest of the game so had to make it look properly good now)

And other things that I probably forgot now

My workflow is kinda the same as in previous updates:

1. I use bunch of .md files, especially important one is decisions. md which has every decision tagged with either \[USER\] or \[AI\] that way I know which decision in game design was proposed by me or AI, \[USER\] tags always take priority over \[AI\] Tags, it also helps me fighting rare hallucinations of AI that would sometimes in the past try to gaslight me that I decided on something I did't.
2. I have multiple sessions each for different systems in the game (Fishing session, Quest session, Shader session etc) and

Video and prompt by RUSuper. Original post ↗