Motion Design · Nov 3, 2026
For an artistic benchmark (integrated across programming, graphics, sound, and usability), I created…
For an artistic benchmark (integrated across programming,… by Backer, credited to Claude Opus 5.5. Watch the Motion Design video and visit the original X post.
Backer@backerd_ceo5
View on XFor an artistic benchmark (integrated across programming, graphics, sound, and usability), I created a Dynasty Warriors game using GPT Codex and Claude Code, with only two prompts (the first being a system prompt to build the overall framework, and the second a prompt to fix obvious bugs in the system prompt and enhance visual elements such as camera and effects). The person playing this game is the account owner (Backer). Although only a portion of the game is shown in the gameplay video, I have created a complete stage, from the title screen to the main loop and the termination conditions. ----- ■Left: ----- Model: Claude Code Opus 5.5|Amount of thinking:Ultracode Point: ・Created entirely using only Claude Code. ・Claude work time - 1st build: 1 hour 50 minutes (110 minutes) ・Claude work time - 2nd build: 4 hours 40 minutes (280 minutes) ・Total work time: 6 hours 40 minutes ・API call time: 2 hours 33 minutes ・Backer himself did not write any code this time. ・Blender, MCP, Godot,…
The prompt behind it.
The creator has not shared a public prompt. Visit the original post for more about this work.
Video and prompt by Backer. Original post ↗



