Motion Design · Sep 26, 2026

everyone's sharing motion graphic videos that Opus 5.5 made, and it's genuinely insane

everyone's sharing motion graphic videos that Opus 5.5 made, and it's genuinely insane by Rexan Wong. Watch the motion design video, explore the shared prompt…

Rexan Wong@rexan_wong
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Opus 5.5 · creator-reported
From the creator

The prompt behind it.

Original prompt
, but my one prompt video looked mid

so i went through a bunch of these videos to see how they were actually made, and found the workflow that works

here's how to generate pro level motion graphic videos w/ opus:

1. get reference videos to direct from -> https://t.co/CibWaQ6c9Q

pick 1-2 videos whose style you want and tell opus to match them. naming a style works way better than describing one

without a reference, opus falls back to its default look: centered text, gradient background, everything fading in

that's why so many of these videos look the same. a reference gives it the pacing, the type and the transitions to copy

2. install @HyperFrames_ or @Remotion so opus can build the video

both let opus write every scene as code and render it straight to mp4. no video editor

without one, opus can only describe a video or hand you a rough html page you have to screen record

with it, every frame is exact, and when you ask for a change it edits one line and re-renders instead of starting over

3. install @21st_dev for high quality components in the video

real buttons, cards and UI components made by design engineers, instead of whatever opus invents on the spot

without it, opus draws your product UI from scratch and it looks off. wrong spacing, placeholder boxes, fake-looking buttons

anyone who's used good software can feel it in a second, and the whole video reads as cheap

4. steps 1-3 were context + setup. now dump all of it into opus

your brand (logo, colors, fonts), screenshots of your real product, the reference video, and a quick braindump of how you see the video

then ask for 3 storyboard variants

without this, opus guesses your colors, your font and what your product even does. the video could be for any startup

with it, it could only be yours. and 3 variants means you pick a direction instead of fixing the first idea it had

5. pick the storyboard you like

ask for one still frame per scene before anything moves. fixing a storyboard is way cheaper than fixing a render

without this step, you only find out scene 4 is wrong after the whole thing is animated, and every fix means re-rendering. a still frame takes seconds to change

6. let claude cook

then give notes like a director:

Video and prompt by Rexan Wong. Original post ↗