Motion Design · Nov 3, 2026
How I turned an AI slop video game into something beautiful: · Video 2/2
How I turned an AI slop video game into something beautiful: · Video 2/2 by Kyle Pomykala. Watch the Motion Design video and visit the original X post.
Kyle Pomykala@KylePomykala
View on XHow I turned an AI slop video game into something beautiful: I recently did a test where I asked Claude to make me the most beautiful pixel art video game it could, inspired by Hyperlight Drifter. Unfortunately, it wasn't the most beautiful thing in the world, so I polished it up a bit and turned it into something beautiful. This is what I did. I added normal maps to the terrain and sprites so that dynamic lighting could make things really pop. I also added shadows as well. Lighting is really important to make video games look good. I used @PixelLabAI to generate new sprites. Previously, I had Claude generate all of the pixel art by hand, and it was terrible, so I figured I needed to get something better. I audited the floor terrain and manually directed Claude on how to make things better. It seemed to have a really hard time figuring this out, and it kept on defaulting to flat terrain, which just didn't make sense. I added a lot of effects to the water, including…
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