3D & Generative · Nov 2, 2026
a fully animated 3d beetle built with Claude Code in Blender MCP, with moving legs, opening wings and…
a fully animated 3d beetle built with Claude Code in Blender MCP, with moving legs,… by Lummox. Watch the 3D & Generative video and visit the original X post.
Lummox@Lummox_eth
View on Xa fully animated 3d beetle built with Claude Code in Blender MCP, with moving legs, opening wings and a complete flight sequence.. the impressive part isn’t the model itself, it’s getting every moving part to work together without breaking the animation here’s the workflow: • step 1: build the beetle’s body in Blender, separating the head, thorax, abdomen and wing covers • step 2: model all six legs with individual joints so each segment can move independently • step 3: create the wing mechanism with separate covers and folding flight wings • step 4: rig the body and legs, then set up the walking cycle with coordinated foot movement • step 5: animate the wing covers opening before the flight wings extend • step 6: add wing flapping and body movement, then transition from walking to flight • step 7: inspect the animation frame by frame and correct intersections, timing and unnatural movements • step 8: preview the finished beetle from multiple angles and refine the motion the…
The prompt behind it.
The creator has not shared a public prompt. Visit the original post for more about this work.
Video and prompt by Lummox. Original post ↗



