Claude 5.5 · Tutorial

How I Turn Any Machine Into a 3D Simulator You Can Take Apart

Nine steps with the author's teardown skill: pick a machine with one moving input and find one reference image, build the model so every gauge reads one function, add a console that charts the moving part, check stills like a critic, test on an integrated GPU, record a seeked tour with sound, and keep the page under 1 MB so X shows the link card.

Disclosure Maker's own project: the MIT-licensed teardown skill (elvarofficial/teardown), built on whaleyxbt/claude-motion. The machines also run on the author's site, visual-learning.app.

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