Motion Design · Oct 15, 2026
ok... uh so I'm making a game... it's like if GTA & Apple Maps v1 had a baby
ok... uh so I'm making a game... it's like if GTA & Apple Maps v1 had a baby by Charlie Chapman. Watch the motion design video and visit the original X post.
Charlie Chapman@_chuckyc
View on Xok... uh so I'm making a game... it's like if GTA & Apple Maps v1 had a baby And that baby was a custom built engine that streams in OpenMapTiles (plus some other public domain mapping data) to render the entire earth as a playable open world game Engine is all C++ with Metal (and Vulcan) renderer - which means this thing runs on ALL Apple platforms... yes even that one (ok not the watch... yet) Right now it's just a sandbox world. No "game" - just layers and layers of systems. Earth scale procedural weather systems (rain, storms, clouds, wind, KpI, tornadoes, hurricanes, etc) which means you can see them coming from the distance and travel across the landscape in a timelapse. And every building has a procedurally generated interior. There's also tons of vehicles, skateboarding (with skateparks), snowboarding (with ski resorts & lifts) Also a photography mode with all sorts of fun goodies The whole thing is a bit mad. Work's been insane right now and I wind down before bed by…
The prompt behind it.
The creator has not shared a public prompt. Visit the original post for more about this work.
Video and prompt by Charlie Chapman. Original post ↗



