Motion Design · Oct 15, 2026
Making the First Boss of my Game | Devlog
Making the First Boss of my Game | Devlog by Terrible-Software165. Watch the motion design video and visit the original Reddit post.
Terrible-Software165u/Terrible-Software165
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Hey guys, I'm making a rail shooter (like Star Fox) and documenting its development for those working on a game who want to learn more about the workflow. In this video, I'll tell you about the development of the first boss, its design, its three phases, attacks, environment, etc. **Devlog Boss Fight**: [youtube.com/watch?v=NsZRfjOK\_-Y&t](http://youtube.com/watch?v=NsZRfjOK_-Y&t) If you find these types of videos useful or entertaining, it would help me a lot if you subscribed, left a comment/like, or simply watched it. Thanks guys! BTW this is made in Threejs, with Claude (Opus 5.5 in this case), the 3D character models are made in Blender.
The prompt behind it.
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Video and prompt by Terrible-Software165. Original post ↗


