Product & UI · Oct 15, 2026
Huhu, interested in a dystopian rogue-like game to fight AI taking over all humans jobs? -solo dev
Huhu, interested in a dystopian rogue-like game to fight AI taking over all humans jobs? -solo dev by tjb-studio. Watch the product & ui video and visit the…
tjb-studiou/tjb-studio
View on RedditOpen the original Reddit post for the version with sound.
Deprecation is about the last engineer after AI took every job. You fight back with code. This is a 15 second teaser, captured with Godot’s movie maker mode and cut in Remotion with Claude. Some technical bits: * Only the background renders at low res, inside a SubViewport. The player, enemies, bullets and effects sit on a separate full-res layer above it, so the world is chunky and the actors stay crisp. * The engineer’s idle, hurt and death animations are one doodle bent by script. The walk is a small rig mixed with frame-by-frame art. * The room is a plain grey corporate office on purpose. I wanted a place you could actually get laid off in, not a sci-fi lab. Status: not playable yet. Building in public. First devlog: [https://deprecation.org/devlog/1-the-elevator-works](https://deprecation.org/devlog/1-the-elevator-works) Art disclosure, since someone will ask: the AI side (robots, world) is AI generated on purpose, the villain is AI, you're fighting a world where everything…
The prompt behind it.
The creator has not shared a public prompt. Visit the original post for more about this work.
Video and prompt by tjb-studio. Original post ↗


