Product & UI · Oct 15, 2026
gave Claude Code a 54-second narration and a strict style brief (cream/black/one orange dot, Swiss-grid motion)
gave Claude Code a 54-second narration and a strict style brief (cream/black/one orange dot, Swiss-grid motion) by Imaginary_Sport1742. Watch the product & ui…
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I gave Claude Code a 54-second narration and a strict style brief (cream/black/one orange dot, Swiss-grid motion) and asked it to make the whole film. Video above. How it was split up: \- Opus 5.5 (main session) acted as creative director: wrote a 24-shot production map with word-level timing (two Whisper passes cross-checked against waveform silences), built a deterministic SVG engine where every frame is a pure function of t, and did final QC. \- 5 Sonnet subagents ran in parallel, each owning separate files: • Motion designers A/B/C split the 2D shots • a 3D artist built the one spatial shot (a tilted text ring) in Blender via headless scripts → GLB → three.js • a sound designer synthesised an original score + SFX with numpy and mixed to -14 LUFS \- A Haiku agent verified timing hits and text legibility. QC without rendering: the player exposes window.\_\_frame(t), so a headless Chrome QC script stepped through every frame live and flagged jumps/flashes. Claude fixed the…
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Video and prompt by Imaginary_Sport1742. Original post ↗


