Motion Design · Oct 14, 2026
FERMATA: a rhythm-based, slow-mo FPS game made with Claude/Opus 5.5
FERMATA: a rhythm-based, slow-mo FPS game made with Claude/Opus 5.5 by ilikedrpeppah. Watch the motion design video and visit the original Reddit post.
ilikedrpeppahu/ilikedrpeppah
View on RedditOpen the original Reddit post for the version with sound.
i made this game with Opus and ThreeJS over 3 days i've watched jacksepticeye play SUPERHOT back in the day and played it myself and found the concept really cool. the art was rather simplistic but worked really well, so i've tried to create something similar with Claude to see what it has got... i've also added diving and time stopping to the core game mechanics, as well as a "match the beat" feature that encourages the player to move more methodically the level design needs work, as well as some other things, but other than that, feel free to share your thoughts or criticism or whatever else :)
The prompt behind it.
The creator has not shared a public prompt. Visit the original post for more about this work.
Video and prompt by ilikedrpeppah. Original post ↗


